Publications

Llogari Casas. 2019. Intermediated Reality. In SIGGRAPH Asia 2019 Doctoral Consortium (SA ’19 Doctoral Consortium), November 17–20, 2019, Brisbane, QLD, Australia. ACM, New York, NY, USA, 4 pages. https://doi.org/10.1145/ 3366344.3366629

Llogari Casas and Kenny Mitchell. Intermediated Reality, Frontiers in Robotics and AI, Volume 6, Page 60, 2019. https://www.frontiersin.org/article/10.3389/frobt.2019.00060

Llogari Casas*, Loïc Ciccone*, Gokcen Cimen, Pablo Wiedemann, Matthias Fauconneau, Kenny Mitchell and Bob Sumner. Multi-Reality Games: an Experience Across the Entire Reality-Virtuality Continuum, ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI) (Tokyo, Japan, December 2-3, 2018). https://cgl.ethz.ch/publications/papers/paperCic18b.php

Daniele Giunchi and Stuart James and Anthony Steed, 3D Sketching in Virtual Reality for immersive model search, Proceedings of the Symposium on Sketch-Based Interfaces and Modeling,   SBIM ’18, 2018, ACM, New York, NY, USA. https://stuart-james.com/publications/2018Expressive/GiunchiExpressive18.pdf

Krzysztof Wolski and Daniele Giunchi and Nanyang  Ye and  Piotr Didyk and  Karol Myszkowski and  Radoslaw Mantiuk and  Hans-Peter Seidel and  Anthony Steed and Rafa Mantiuk, Dataset and metrics for predicting local visible differences, Dataset and metrics for predicting local visible differences, Proceedings of the Symposium on Sketch-Based Interfaces and Modeling}, ACM Transactions on Graphics (ToG), 2018. http://visibility-metrics.mpi-inf.mpg.de/

Michal Mojzik and Alban Fichet Alexander Wilkie, Handling Fluorescence in a Uni-directional Spectral Path Tracer, Computer Graphics Forum 37(4) (Proceedings of Eurographics Symposium on Rendering 201), 2018, Volume 37, issue 4.http://cgg.mff.cuni.cz/~wilkie/Website/EGSR_18_files/MFW18HFUSPT.pdf

Gokcen Cimen, Martin Guay, Stelian Coros, Bob Sumner. An Intuitive Interface for Human Performance Tracking with Simulated Characters. 11th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing 2017. https://www.researchgate.net/publication/318653980

Gokcen Cimen, Ye Yuan, Bob Sumner, Stelian Coros, Martin Guay. Interacting with Intelligent Characters in AR. Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) 2017. http://www.ambientmediaassociation.org/Journal/index.php/series/article/view/277/299

Gokcen Cimen, Christoph Maurhofer, Bob Sumner, Martin Guay. AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses. 12th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing 2018.

Daniele Giunchi, Stuart James, Anthony Steed, 3D Sketching for Interactive Model Retrieval in Virtual Reality, Expressive 2018 (Victoria, Canada).

Krzysztof Wolski, Daniele Giunchi, Nanyang Ye, Piotr Didyk, Karol Myszkowski, Radosław Mantiuk, Hans-Peter Seidel, Anthony Steed, Rafał K. Mantiuk, Dataset and metrics for predicting local visible differences, SIGGRAPH 2018 (Vancouver, Canada)

Llogari Casas, Matthias Fauconneau, Maggie Kosek, Kieran Mclister and Kenny Mitchell. Image based proximate shadow retargeting. In Proceedings of the Computer Graphics and Visual Computing (CGVC) Conference 2018 (Swansea, Wales, United Kingdom). https://diglib.eg.org/handle/10.2312/cgvc20181206

Noshaba Cheema; Somayeh Hosseini; Janis Sprenger; Erik Herrmann; Han Du; Klaus Fischer; Philipp Slusallek; Thabo Beeler; Nils Thuerey; Noshaba Cheema; Somayeh Hosseini; Janis Sprenger; Erik Herrmann; Han Du; Klaus Fischer; Philipp Slusallek, Dilated Temporal Fully-Convolutional Network for Semantic Segmentation of Motion Capture Data, {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation – Posters. ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA-2018), July 11-13, Paris, France}, {Thabo Beeler and Nils Thuerey}, {ACM}.  https://www.dfki.de/web/forschung/publikationen/renameFileForDownload?filename=DTFCN.pdf&file_id=uploads_3584

Oskar Elek and Jaroslav Křivánek, Towards a Principled Kernel Prediction for Spatially Varying BSSRDFs,  {Proceedings of Workshop on Material Appearance Modeling}, {June}, {2018}. http://cgg.mff.cuni.cz/~oskar/research.html#Herholz2018a .

Sebastian Herholz and Oskar Elek and Jens Schindel and Jaroslav,nek and Hendrik Lensch, A Unified Manifold Framework for Efficient BRDF Sampling based on Parametric Mixture Model}, {Proceedings of the Eurographics Symposium on Rendering: Experimental Ideas \& Implementations}, {EGSR ’18}, {2018}, {978-3-03868-019-2}, {Eurographics Association}. http://cgg.mff.cuni.cz/~oskar/research.html#Elek2018a.

Degraen D. (2019) Exploring Interaction Design for the Social Internet of Things. In: Soro A., Brereton M., Roe P. (eds)I Social Internet of Things. Internet of Things (Technology, Communications and Computing). Springer, Cham. https://link.springer.com/chapter/10.1007/978-3-319-94659-7_5#citeas

Oskar Elek*, Denis Sumin*, Ran Zhang, Tim Weyrich, Karol Myszkowski, Bernd Bickel, Alexander Wilkie, Jaroslav Křivánek. Scattering-aware Texture Reproduction for 3D Printing. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6), 2017. http://cgg.mff.cuni.cz/~oskar/SGA2017/index.html

Vamsi Kiran Adhikarla, Marek Vinkler, Denis Sumin, Rafał K. Mantiuk, Karol Myszkowski, Hans-Peter Seidel, Piotr Didyk. Towards a Quality Metric for Dense Light Fields. Proceedings of the IEEE Conf. on Computer Vision and Pattern Recognition (CVPR). http://lightfields.mpi-inf.mpg.de/other/0028.pdf

Ran Zhang, Thomas Auzinger, Duygu Ceylan, Wilmot Li, Bernd Bickel. Functionality-aware retargeting of mechanisms to 3D shapes. ACM Transactions on Graphics (TOG) TOG ,Volume 36 Issue 4, (July 2017 ) Article No. 81. DOI: https://dl.acm.org/citation.cfm?doid=3072959.3073710

Erik Herrmann, Martin Manns, Han Du, Somayeh Hosseini, Klaus Fischer. (2017). Accelerating statistical human motion synthesis using space partitioning data structures. Computer Animation and Virtual Worlds, 28(3 4). http://onlinelibrary.wiley.com/doi/10.1002/cav.1780/full

Loïc Ciccone, Martin Guay, Maurizio Nitti, Robert W. Sumner. 2017. Authoring motion cycles. In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA ’17), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, Article 8, 9 pages. DOI: https://doi.org/10.1145/3099564.3099570

Carlo Innamorati, Tobias Ritschel, Tim Weyrich, Niloy J. Mitra. Decomposing Single Images for Layered Photo Retouching. Eurographics Symposium on Rendering ,Volume 36, Number 4 (2017). http://geometry.cs.ucl.ac.uk/projects/2017/layered-retouching/paper_docs/paper_crc.pdf

Llogari Casas, Maggie Kosek, Kenny Mitchell. Props Alive: A Framework for Augmented Reality Stop Motion Animation. In 2017 IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), 2017. https://www.napier.ac.uk/research-and-innovation/research-search/outputs/props-alive-a-framework-for-augmented-reality-stop-motion-animation

Sebastian Herholz, Oskar Elek, Jiri Vorba, Hendrik Lensch, Jaroslav Krivanek. Product Importance Sampling for Transport Path Guiding. Computer Graphics Forum (Proc. EGSR 2016),  2016. DOI: http://dx.doi.org/10.1111/cgf.12950

Abhishek Sharma, Oliver Grau, Mario Fritz. VConv-DAE: Deep Volumetric Shape Learning Without Object Labels. Geometry Meets Deep Learning Workshop at European Conference on Computer Vision (ECCV), 2016. https://link.springer.com/chapter/10.1007/978-3-319-49409-8_20

Loïc Ciccone, Martin Guay, Robert W. Sumner. Flow curves: An Intuitive Interface for Coherent Scene Deformation. Computer Graphics Forum (Proc. Pacific Graphics), 35 (7), https://cgl.ethz.ch/publications/papers/paperCic16a.php

Han Du, Somayeh Hosseini, Martin Manns, Erik Herrmann, Klaus Fischer. Scaled Functional Principal Component Analysis for Human Motion Synthesis. In Proc. Of Motion in Games (MiG), 2016.