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Llogari Casas*, Loïc Ciccone*, Gokcen Cimen, Pablo Wiedemann, Matthias Fauconneau, Kenny Mitchell and Bob Sumner. Multi-Reality Games: an Experience Across the Entire Reality-Virtuality Continuum, ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI) (Tokyo, Japan, December 2-3, 2018). https://cgl.ethz.ch/publications/papers/paperCic18b.php
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Oskar Elek*, Denis Sumin*, Ran Zhang, Tim Weyrich, Karol Myszkowski, Bernd Bickel, Alexander Wilkie, Jaroslav Křivánek. Scattering-aware Texture Reproduction for 3D Printing. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6), 2017. http://cgg.mff.cuni.cz/~oskar/SGA2017/index.html
Vamsi Kiran Adhikarla, Marek Vinkler, Denis Sumin, Rafał K. Mantiuk, Karol Myszkowski, Hans-Peter Seidel, Piotr Didyk. Towards a Quality Metric for Dense Light Fields. Proceedings of the IEEE Conf. on Computer Vision and Pattern Recognition (CVPR). http://lightfields.mpi-inf.mpg.de/other/0028.pdf
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Sebastian Herholz, Oskar Elek, Jiri Vorba, Hendrik Lensch, Jaroslav Krivanek. Product Importance Sampling for Transport Path Guiding. Computer Graphics Forum (Proc. EGSR 2016), 2016. DOI: http://dx.doi.org/10.1111/cgf.12950
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