Vamsi Kiran Adhikarla, Marek Vinkler, Denis Sumin, Rafał K. Mantiuk, Karol Myszkowski, Hans-Peter Seidel, Piotr Didyk. Towards a Quality Metric for Dense Light Fields. Proceedings of the IEEE Conf. on Computer Vision and Pattern Recognition (CVPR).

Yeong-Jun Cho, Jae-Han Park, Su-A Kim, Kyuewang Lee, Kuk-Jin Yoon. Unified Framework for Automated Person Re-identification and Camera Network Topology Inference in Camera Networks. International Workshop on Cross-domain Human Identification in conjunction with International Conference on Computer Vision (ICCV) 2017 (accepted).

Ran Zhang, Thomas Auzinger , Duygu Ceylan, Wilmot Li, Bernd Bickel. Functionality-aware retargeting of mechanisms to 3D shapes. ACM Transactions on Graphics (TOG) TOG ,Volume 36 Issue 4, (July 2017 ) Article No. 81. DOI:

Herrmann, E., Manns, M., Du, H., Hosseini, S., & Fischer, K. (2017). Accelerating statistical human motion synthesis using space partitioning data structures. Computer Animation and Virtual Worlds, 28(3-4).

Loïc Ciccone, Martin Guay, Maurizio Nitti, and Robert W. Sumner. 2017. Authoring motion cycles. In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA ’17), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, Article 8, 9 pages. DOI:

Carlo Innamorati, Tobias Ritschel, Tim Weyrich, Niloy J. Mitra. Decomposing Single Images for Layered Photo Retouching. Eurographics Symposium on Rendering ,Volume 36, Number 4 (2017).

Su-A Kim, Kuk-Jin Yoon. Point Density-Invariant 3D Object Detection and Pose Estimation. IEEE International Conference on Image Processing (ICIP), Sep. 2017.

Sebastian Herholz, Oskar Elek, Jiri Vorba, Hendrik Lensch, Jaroslav Krivanek. Product Importance Sampling for Transport Path Guiding. Computer Graphics Forum (Proc. EGSR 2016),  2016. DOI:

Abhishek Sharma, Oliver Grau, Mario Fritz. VConv-DAE: Deep Volumetric Shape Learning Without Object Labels. Geometry Meets Deep Learning Workshop at European Conference on Computer Vision (ECCV), 2016.

Ciccone, M. Guay, and R. Sumner. Flow curves: An Intuitive Interface for Coherent Scene Deformation. Computer Graphics Forum (Proc. Pacific Graphics), 35 (7),

Han Du, Somayeh Hosseini, Martin Manns, Erik Herrmann, Klaus Fischer. Scaled Functional Principal Component Analysis for Human Motion Synthesis. In Proc. Of Motion in Games (MiG), 2016.

Distributed 3D Object Design