Publications

Sebastian Herholz, Oskar Elek, Jiri Vorba, Hendrik Lensch, Jaroslav Krivanek. Product Importance Sampling for Transport Path Guiding. Computer Graphics Forum (Proc. EGSR 2016),  2016. DOI: http://dx.doi.org/10.1111/cgf.12950

Abhishek Sharma, Oliver Grau, Mario Fritz. VConv-DAE: Deep Volumetric Shape Learning Without Object Labels. Geometry Meets Deep Learning Workshop at European Conference on Computer Vision (EECV), 2016. http://arxiv.org/abs/1604.03755

Ciccone, M. Guay, and R. Sumner. Flow curves: An Intuitive Interface for Coherent Scene Deformation. Computer Graphics Forum (Proc. Pacific Graphics), 35 (7), https://cgl.ethz.ch/publications/papers/paperCic16a.php

Han Du, Somayeh Hosseini, Martin Manns, Erik Herrmann, Klaus Fischer. Scaled Functional Principal Component Analysis for Human Motion Synthesis. In Proc. Of Motion in Games (MiG), 2016.